🖼️ Canvas vs. SVG: What’s the Difference?

When creating graphics on the web, you’ll often choose between Canvas and SVG. They both draw visuals—but in very different ways.
🎨 What is Canvas?
- Pixel-based
 - Uses the 
<canvas>element - You draw with JavaScript
 - Once drawn, shapes are fixed and not easily interactive
 
Best for:
- Games
 - Animations
 - Large, fast visual updates (like data graphs)
 
✏️ What is SVG?
- Vector-based
 - Uses the 
<svg>element - Shapes (like circles, lines, etc.) are defined with code
 - Each shape is a DOM element—easy to style, animate, and interact with
 
Best for:
- Icons
 - Diagrams
 - Interactive UI graphics
 
🔍 Key Differences
- 
    
Scalability
- SVG scales perfectly on all screen sizes
 - Canvas may become blurry when resized
 
 - 
    
Interactivity
- SVG elements can be styled or clicked directly
 - Canvas needs extra code to make shapes interactive
 
 - 
    
Performance
- Canvas is faster for complex, frequent updates
 - SVG handles simpler visuals more efficiently
 
 
âś… Quick Rule of Thumb
- Use Canvas for speed and real-time updates
 - Use SVG for clarity and interaction